Ow My Balls the Game now on the Apple APP store!

Difficult Decision: Expanding the Canvas

Posted by joshm On March - 7 - 2009

We’re facing a difficult decision. Gotta be serious here for a minute. Early feedback on the game seems to indicate that the backdrop is not wide enough. The original idea was that the character would fall more height wise than width wise, which is why we went with a thinner backdrop. But watching people play and getting feedback it seems that people expect it to be wider. Twice as wide in fact. Expanding the canvas is a tough decision because it means more objects, more collisions, more everything. But if it’s needed it’s needed. This is a really tough decision and we’re going to have to talk about it and think about before diving in.

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